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NEWS :: Wow Gold Making Guide2010-11-24

There are four major money making strategies: farming, crafting, daily quests and playing the auction house. The amount of gold earned depends on the dedication of the player, the economy of the auction house on the server, the server ratios of casual, serious, and hardcore players, and time periods surrounding a major patch.

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Overview

This wow gold making guide covers many of the ins and outs of both making money, and spending it wisely. Many players have "secret" strategies for making money that they wouldn't want to share them on public sites, since it gives them their edge in the marketplace. However, this guide covers many of the more common strategies. We hope you can find a wow gold making way suit for yourself.

Quick guide

If you don't want to read this entire article, but you're primarily focused on how to get your mount at level 20, follow these steps. They will work for anyone, require no grinding sessions, and generally offer a high reward-to-time ratio:

  • If you do nothing else, do this: Learn to use the Auction House, both for buying and selling.
  • Consider installing the Auctioneer addon and use it to your advantage in the Auction House.
  • Bargain hunt, do not pay full price.
  • Always post a buyout price on your auctions - many players will not bid on an auction with no buyout, unless the item is heavily discounted, and then it usually sells for a fraction of what it could have gotten. You will have more sales at a higher price and get your money more quickly if you post a proper buyout price.
  • When you have saved around 5 wow gold (and you will quickly, due to having taken gathering professions), you can start investing. Buy cheap items on the AH and then re-list them for a profit. Only buy and sell what you know, and test your theories in small quantities. 
  • Take one or (better yet) two of the gathering professions: Mining, Herbalism, or Skinning. All of them are surefire moneymakers.
  • While you don't have to Fish (and fishing is not to everyone's taste, as it involves a lot of sitting and staring at a bobber), fishing can become a good source of income as you level.
  • Wait until you are level 40, or even level 70 to take crafting professions—they can be money sinks and you can buy the items you would have purchased with the extra money from gathering. Raw materials are usually worth more than a crafted product.
  • If you do craft, learn what sells.
  • Generally, do not craft white items unless you know there is a demand for that item.
  • Learn what stats are useful and craft items that appropriately enhance those stats.
  • Do not overproduce; increased supply depresses price. You will get a better price per item if you sell fewer of an item.
  • Be frugal upgrading your gear.
  • Every bright, shiny new piece of gear is going to be old and shabby in a level or two.
  • Learn what stats help your character, and stick to that gear - avoid having to replace gear.
  • You do not need to upgrade at every opportunity, especially while leveling.
  • Does the gear you are thinking of upgrading to offer a significant improvement? Think in percentage increases.
  • Plan on getting gear from quest rewards, drops, or instances.
  • Remember that as you level, you will be replacing your gear soon, no matter how good it looks now.
  • When leveling, avoid investing a lot in high-priced gear, especially blue or purple gear. You do not need rare or epic gear to level.
  • Remember that the demand for blue and purple gear is driven primarily by twinks and alts. These are players that have substantial financial resources already, and can afford to pay a premium. As a result, you will not find many bargains in such gear; they tend to be vastly overpriced.
  • Participating in raid groups into instances can get you the same gear.
  • If you're a first-time player, learn first. Research. Ask. Test. Try, wisely. And above all, always spend cautiously--you'll need that money later.

If you follow this basic advice you should have no problem at paying for the mount at level 20, and you will always be able to afford skill training, food and potions along the way.

Cold booting your economy

You've started a new character with no alts for support, and you are dealing in the coppers level. How do you get your financial engine rolling?

Most of these should sell for silvers each in the auction house:

Harvest Small Eggs and sell them.

Harvest Stringy Wolf Meats and sell them.

Harvest Chunk of Boar Meats and sell them.

Harvest Linen Cloths and turn them into Bolts of Linen Cloth or sell them directly.

Train and get tools for two gathering professions. Do this even if you plan on taking different professions at higher levels - this can give you orders of magnitude more cash in just one run:

Invest in Apprentice Level Mining Profession Training, mine copper, and sell it. You may get 10-30g for a stack of 20 bars on an established server.

Invest in Apprentice Level Skinning Profession Training, skin leathers, and sell them. Low level leathers will sell for a bit of silver each, making a stack over 1g or more on some servers.

Invest in Apprentice Level Herbalist Profession Training, gather herbs, and sell them. Low level herbs will sell for a few gold for stacks, with Briarthorn going up to 20-50g a stack on some servers.

Detailed guide

For those interested in more details on spending wisely, and generating good cashflow, we cover a number of topics in more detail. Please note that this guide represents the accumulated wisdom of many people. You don't necessarily have to do all of these things--there is no one "right" way to make and manage money. However, these pointers will give you ideas on how to establish a firm financial foundation for your character.

Saving your money

The most important step in being able to buy a mount and make other large purchases should be self-evident: saving. Economize as often as you can, and don't buy anything unless you absolutely have to. You can burn through hundreds of gold even before level 20 by visiting the auction house for new equipment at every opportunity. If you do so, over the long haul you will be left with very little to show for it. Before level 20, keep your eyes on the prize: getting that mount. The mount helps you move faster. Faster movement means faster killing, faster questing, faster quest turn-ins, and faster leveling. It is the most important tool to fast leveling you can get at level 20, and infinitely more important than getting your hands on that Left-Handed Vorpal Cleaver of the Zipswitch that you could have purchased at level 23. Stay focused.

The same goes for the level 40 mount. An elite ground mount means still-faster leveling. Not only that, but you'll get knocked off considerably less often by mobs while getting around inside zones, meaning you'll die less often as well. Remember, as the goblins are so fond of saying, "Time is money, friend!" So it behooves you to get an elite ground mount as rapidly as possible.

Once your character makes it to Outland and beyond, cashflow frees up considerably. The quest rewards are much better than in Azeroth. In fact, a typical character will earn from 1000-1200in quest rewards and vendor trash while leveling 60-70 in Outland, and perhaps 1400-1600from 70-80 in Northrend. The tendency is, therefore, to spend more freely after one hits 60. However, it is important for players not to go crazy on their spending once they make it to Hellfire. One thing is, training costs, repair costs, and consumable costs are also higher. More important, there is a large purchase that you are going to want to make at some point after level 60, your first flying mount and skill. The "bird" costs 50, the skill will cost you far more. Not only that, but if you want to fly it in Northrend at level 70, you'll have to shell out another 1000for Cold Weather Flying. And for those characters who will be 'farming' herbs or ore in either Outland or Northrend, an elite flying mount is almost essential, as it helps you gather almost twice as fast. That's another 5000you'll be looking at. Therefore, budgeting carefully during the 60-80 leveling process is essential to ensuring you have sufficient cash on hand for making those purchases. Saving your pennies early makes that bird appear that much sooner.

Here are some things to consider when budgeting your money:

Bank alt

An alt (low level or no) in a capital city is an effective way to not only cheaply increase your available bank space, but to be a simple savings and auctioneer account. This character can serve as your bank, an auctioneer, bag-space creator and a time saver. Get one. (There may or may not be Item Recovery issues with characters below level 10, in cases where one's account is hacked.)

To use it as a bank, figure out how much you want to have on-hand on your character based on how much you normally spend on repairs, food, ammo, etc. and send the rest to the bank alt. The principle here is "Out of sight, out of mind.". Money "you don't have" cannot be spent, requiring you to log out of your character, and then to log into the alt.

To use it as an auctioneer, send all your auctionable items from your alts to your bank alt, and organize all your auctions from this character. This saves your time spent on auction house management, focuses all your income to one character and allows for easier overview of your cash flow. Consider using an alt management addon to be able to access all information about your alts from your bank character. One such addon is Altoholic

To use it as a bag-space creator, simply send excess items to the bank alt whenever you're near a mailbox for a low price of only 30a slot. Even if you accidentally send the wrong item to the bank alt, it can be returned-to-sender for free. It's very quick, due to the fact that sending mail between characters on the same account is always instant.

Altogether, focusing all these activities on one character saves large amounts of time. Do consider leveling it above level 1, though, because a number of player use addons that block messages from level 1 characters. Usually level 5-10 is fine, and that only takes a couple of hours to reach.

Economizing on professions

Improper leveling of your production profession skills can cost a small fortune. Heck, even proper leveling of some production skills can cost a small fortune. And keep in mind that equipment you produce using your profession will typically be slightly worse than equipment otherwise obtainable at your level via the Auction House and/or instances. It is therefore strongly recommended not to take on a production trade skill until you hit at least level 30, or better yet, level 70+. However, if you are determined to take on such a profession (particularly under level 30), read a suitable leveling guide in order to gain whatever skill level you desire for the least amount of money.

Getting good equipment without breaking the bank

The most important part of saving is to never buy equipment unless you're positive that it will increase your earning potential, or significantly speed your character's leveling progress. While it is true that gear is important (particularly for melee combat characters), it is also true that an overemphasis on having great gear before level 80 is dumb. Who cares if you're wearing a green sword at level 43? If you're advancing well, you aren't going to be level 43 for very long anyway. The only gear that currently "counts" is level 80 gear.

The two best ways to get good equipment are:

  • Finding quests with rewards that will be useful to you. If you can get yourself in a good guild, or team up with some higher level players in group quests, you can often get higher level quest equipment that you couldn't get on your own.
  • Using the Looking for Group interface, or joining a good guild, and doing instances that are around your level. You'll learn valuable grouping skills, and the level of loot in an instance is typically much better than what you could find on your own. If possible, concentrate on instances with humanoid mobs, since selling the cloth that they drop is a good way to make money.

A common mistake of new players is to upgrade their gear at every opportunity, paying for a new piece even if it will only add one or two new stat points over an existing item. Likewise, investing in headgear, neckwear, trinkets, and rings at the earliest available levels can also consume valuable cash. While it might seem foolish to leave an available slot empty, you will eventually find something to fill it. Blizzard will see to it via the quest rewards you'll get along the way. In the mean time, the 1wow gold or more you save will serve you well if you invest it wisely. The bottom line is that one can easily level all the way to 80 relying on just quest/drop greens. Instance blues help a fair bit, too, but aren't essential.

This is not to say that you should never buy gear. Having equipment that is reasonably current while leveling allows you to kill enemies faster, and die less often in the process. Faster leveling = sooner to higher levels (where the real money is to be made). Likewise, death = loss of time. And, as we all know, "Time is money, friend!" So, players should not hesitate to make well-considered equipment acquisitions during their leveling up, but only if they represent a substantial improvement over their existing equipment and if the price is right. Try to find good deals. It should go without saying that

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